Battlefield 2042 Update 5.0 releases on June 7th & here are its full patch notes
DICE has announced that Update 5.0 for Battlefield 2042 will release on June 7th, and shared its full patch notes. According to the changelog, this new patch will pack a number of QoL improvements, and will add a new map, weapons and gadgets.
Regarding the QoL improvements, DICE stated that it will be adapting Vault Weapons for use with All-Out Warfare attachments during Season 5.
Moreover, the team has reworked the vehicle loadouts to ensure their combat roles are clearly defined. The team has also made adjustments to the Camera Movement when sprinting. Not only that, but DICE has added a new Aim Down Sight Field of View setting.
As always, Origin and Steam will download this update once it becomes available. Below you can also find its complete changelog.
Dev Comment: This change has been made so that each grenade will now have a set detonation timer, increasing the readability as opposed to a chain reaction style of play. Players will still be able to shoot a grenade with bullets.
Concussion Grenade
All Recon Specialists will now be able to use the Concussion Grenade.
We have also made substantial changes to how the Concussion Grenade works in a couple of areas, based on distance to the player and in comparing the direction of the player upon grenade detonation.
The effects of the Concussion Grenade are defined by Near, Far and Frontal scenarios. When it detonates within close range it will heighten the duration and intensity at the point of detonation. Beyond that near range, it will lead to a lessened duration and intensity. This effect is also decided and impacted by if the detonation takes place in front of the player.
Prox Sensors
Through telemetry and community sentiment, since moving the Prox Sensor out of the throwable slot and into the Gadget Selection field we have seen this gadget decline in relevance compared to the TUGs and other viable gadgets. We have made some adjustments to allow for the Prox Sensor to be an equally viable choice as part of your loadout.
Angel
Blasco
Dev Comment: We have made this change to help players in locating Blasco's X6 Infiltration Device, allowing for a better understanding of where to find the device that is blocking their spots.
Casper
Dozer
Falck
Irish
Sundance
Dev Comment: Sundance's Anti-Armor Grenade had poor readability which would result in vehicle players being unable to detect between an incoming missile or an Anti-Armor Grenade. Which resulted in being unable to react suitably with countermeasures. Going forward, the only time you will see "Incoming Missile" alerts is when it is actually an incoming missile.
Zain
M5C Bolte
CAV-Brawler
EBAA Wildcat
EBLC-RAM
Jets
Tanks
LATV4 Recon
LCAA Hovercraft
EBAA Wildcat
MAV:
M5C Bolte
M1A5, T28 and EBLC-RAM:
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."Contact: Email